Learning Substance Painter

Introduction Substance painter is primarily used to create realistic PVR materials. Unlike Photoshop, Substance Painter gives a more hands-on approach where we are able to paint a 3D model directly. The kind of textures we can paint in Substance Painter are; diffuse material (colour information, RGB), roughness (how reflective a material is) a pure black…

Drawing Techniques

Introduction In this session, our task was to draw (primary active) some plant life on the table in front of us. First we had draw something of our choice from the table with a continuous line. We had 2 minutes to complete as much as we could. The far right drawing is the continuous line…

Perspective Drawing

Today we starting practicing two point perspective drawing. The main steps for doing this are to use a horizon line with two vanishing points. We watched a tutorial video on how to draw cubes from different angles using rulers and vanishing points. I added shading to add some further dimension. Next, we research some videos…

Texturing

Before we can begin texturing, it is important that our UV maps are organised and fit into 1 by 1 square. To do this, we can select the entire model, deselect the tank treads and go to mesh > combine to make the UV map one entire model. How to export out a UV map…

Modelling a Realistic Tank

Setting up a project In this workshop, we are going to analyse and research tanks so that we can model a realistic tank using a range of different tools and UV mapping in Maya 2020. When modelling this tank, we will use basic shapes and using texture for detail. We are also going to be…

Modelling a Low Poly Tank

This low poly tank model workshop will demonstrate the use of some of the UV tools as well as some of the basic Maya modelling techniques and processes. For this low poly model tank we are going to use a trim sheet. Trim sheets are used often in modelling to save memory by replacing it…

Learning Auto desk Maya

In today’s lesson, I began learning some of the basic techniques, tools and processes commonly used in Maya. It is important that when modelling assets for a game, we use a consistent scale. We can do this by going to Display > Grid, then change the size of the grid so we can better understand…

Battle Tank Research

Introduction My goal for this blog post is to research a range of tanks and materials used, as well as different statistics to help me understand what I would like to use in my tank design. My aim is to design a tank that is able to adapt to situations and withstand damage. Tank Designs…

Time Management

Time management is important throughout life, especially when making time for studying, family and friends. In this lesson, we went through the main principles of time management to improve our awareness and ability to manage our time effectively. We put some thought into the time that consume our time, when we feel we need more…